/*
* Copyright (C) 2011, 2013 Hermann Meyer, James Warden, Andreas Degert, Pete Shorthose
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* --------------------------------------------------------------------------
*
* This file is part of the guitarix GUI main class
* Note: this header file depends on gx_system.h
*
* ----------------------------------------------------------------------------
*/
#pragma once
#ifndef _GX_PLUGIN_H
#define _GX_PLUGIN_H
#include "gx_compiler.h"
// forward declarations (need not be resolved for plugin definition)
struct PluginDef;
/*
** helper class for PluginDef::load_ui
*/
#define UI_NUM_TOP 0x01
#define UI_NUM_BOTTOM 0x03
#define UI_NUM_LEFT 0x05
#define UI_NUM_RIGHT 0x07
#define UI_NUM_POSITION_MASK 0x07
#define UI_NUM_SHOW_ALWAYS 0x08
#define UI_LABEL_INVERSE 0x02
// Stock Items for Gxw::Switch
#define sw_led "led"
#define sw_switch "switch"
#define sw_switchit "switchit"
#define sw_minitoggle "minitoggle"
#define sw_button "button"
#define sw_pbutton "pbutton"
#define sw_rbutton "rbutton"
#define sw_prbutton "prbutton"
#define sw_fbutton "fbutton"
#define sw_frbutton "frbutton"
#define UI_FORM_STACK 0x01
#define UI_FORM_GLADE 0x02
struct UiBuilder {
PluginDef *plugin;
void (*load_glade)(const char *data);
void (*load_glade_file)(const char *fname);
void (*openTabBox)(const char* label);
void (*openVerticalBox)(const char* label);
void (*openVerticalBox1)(const char* label);
void (*openVerticalBox2)(const char* label);
void (*openHorizontalBox)(const char* label);
void (*openHorizontalhideBox)(const char* label);
void (*openHorizontalTableBox)(const char *label);
void (*openFrameBox)(const char *label);
void (*openFlipLabelBox)(const char* label);
void (*openpaintampBox)(const char* label);
void (*closeBox)();
void (*insertSpacer)();
void (*set_next_flags)(int flags);
// methods creating UI elements connected to parameter_id's.
// the check_parameter function in dsp2cc identifies these
// functions by the prefix create_ so please stick to this
// prefix or change the checker
void (*create_master_slider)(const char *id, const char *label);
void (*create_feedback_slider)(const char *id, const char *label);
void (*create_small_rackknob)(const char *id, const char *label);
void (*create_big_rackknob)(const char *id, const char *label);
void (*create_selector_no_caption)(const char *id);
void (*create_switch_no_caption)(const char *sw_type,const char * id);
void (*create_feedback_switch)(const char *sw_type,const char * id);
void (*create_spin_value)(const char * id, const char *label);
void (*create_port_display)(const char * id, const char *label);
void (*create_p_display)(const char * id, const char * idl, const char * idh);
void (*create_switch)(const char *sw_type,const char * id, const char *label);
void (*create_selector)(const char *id, const char *label);
void (*create_simple_meter)(const char *id);
void (*create_simple_c_meter)(const char *id, const char *idl, const char *label);
void (*create_small_rackknobr)(const char *id, const char *label);
void (*create_wheel)(const char *id, const char *label);
void (*create_simple_spin_value)(const char *id);
void (*create_eq_rackslider_no_caption)(const char *id);
void (*create_fload_switch)(const char *sw_type,const char * id,const char * idf);
void (*create_mid_rackknob)(const char *id, const char *label);
// adding additional functions:
// If possible don't change the order of the current defintion.
// new functions need to be added at the following places:
// StackBoxBuilder: decl, real implementation
// UiBuilderImpl: decl, assign to pointer, call real implementation
// UiBuilderVirt: decl, assign to pointer, write json
// GxMachineRemote::load_remote_ui(): call real implementation
};
/*
** helper class for PluginDef::registerfunc
*/
struct value_pair {
const char *value_id;
const char *value_label;
};
/**
* Parameter registration function pointers
*
* All functions expect a character string parameter tp:
*
* first char:
* - S: continuous values, float (Faust vslider, hslider, nentry, vbargraph, hbargraph)
* - B: 2 values: 0/1, false/true (Faust checkbox, button)
*
* following chars (order doesn't matter, there should not be duplicate chars):
* - A: aliased (parameter id used by several plugins), (Faust: [alias])
* - L: logarithmic input / output, (Faust: [log])
* - N: no midi controller connection possible, (Faust: [nomidi])
* - o: output parameter (will be polled for changes by plugin)
* - s: parameter not saveable in preset / state file
* - w: no warning (if a non saveable parameter is found in a preset / state file)
* - O: non-savable, no-midi output parameter (same as "Nos"), (Faust: vbargraph, hbargraph)
* - M: maxlevel output variable (max value since last poll)
*/
struct ParamReg {
PluginDef *plugin;
float *(*registerFloatVar)(
const char* id, const char* name, const char* tp,
const char* tooltip, float* var, float val,
float low, float up, float step, const value_pair* values);
int *(*registerIntVar)(
const char* id, const char* name, const char* tp,
const char* tooltip, int* var, int val,
int low, int up, const value_pair* values);
bool *(*registerBoolVar)(
const char* id, const char* name, const char* tp,
const char* tooltip, bool* var, bool val);
};
/*
** structure for plugin definition
*/
typedef void (*inifunc)(unsigned int samplingFreq, PluginDef *plugin);
typedef int (*activatefunc)(bool start, PluginDef *plugin);
typedef void (*clearstatefunc)(PluginDef *plugin);
// in-place would be a tad more efficient but some plugins have to be cleaned up before
//typedef void (*process_mono_audio) (int count, float *buffer, PluginDef *plugin);
//typedef void (*process_stereo_audio) (int count, float *buffer1, float *buffer2, PluginDef *plugin);
typedef void (*process_mono_audio) (int count, float *input, float *output, PluginDef *plugin);
typedef void (*process_stereo_audio) (int count, float *input1, float *input2,
float *output1, float *output2, PluginDef *plugin);
typedef int (*registerfunc)(const ParamReg& reg);
typedef int (*uiloader)(const UiBuilder& builder, int format);
typedef void (*deletefunc)(PluginDef *plugin);
enum {
PGN_STEREO = 0x0001, // stereo plugin (auto set when stereo_audio)
PGN_PRE = 0x0002, // (mono) always "pre" position
PGN_POST = 0x0004, // (mono) always "post" position
PGN_GUI = 0x0008, // register variables for gui (auto set when load_ui)
PGN_POST_PRE = 0x0010, // (mono) register post/pre variable (auto set when
// gui and not always pre or post)
PGN_ALTERNATIVE = 0x0020, // plugin is part of a group of modules
// managed by a ModuleSelector
PGN_SNOOP = 0x0040, // does not alter audio stream
PGN_MODE_NORMAL = 0x0100, // plugin is active in normal mode (default)
PGN_MODE_BYPASS = 0x0200, // plugin is active in bypass mode
PGN_MODE_MUTE = 0x0400, // plugin is active in mute mode
PGN_FIXED_GUI = 0x0800, // user cannot hide plugin GUI
PGN_NO_PRESETS = 0x1000,
// For additional flags see struct Plugin
};
#define PLUGINDEF_VERMAJOR_MASK 0xff00
#define PLUGINDEF_VERMINOR_MASK 0x00ff
#define PLUGINDEF_VERSION 0x0700
struct PluginDef {
int version; // = PLUGINDEF_VERSION
int flags; // PGN_xx flags
const char* id; // must be unique
const char* name; // displayed name (not translated) (may be 0)
const char** groups; // list of alternating group_id, group_name (not translated)
// may be 0 (else end with 0 entry)
const char* description; // description (tooltip)
const char* category;
const char* shortname;
// maximal one of mono_audio, stereo_audio must be set
// all function pointers in PluginDef can be independently set to 0
process_mono_audio mono_audio; // function for mono audio processing
process_stereo_audio stereo_audio; //function for stereo audio processing
inifunc set_samplerate; // called before audio processing and when rate changes
activatefunc activate_plugin; // called when taking in / out of pressing chain
registerfunc register_params; // called once after module loading (register parameter ids)
uiloader load_ui; // called once after module loading (define user interface)
clearstatefunc clear_state; // clear internal audio state; may be called
// before calling the process function
deletefunc delete_instance; // delete this plugin instance
};
// shared libraries with plugin modules must define
// a function "get_gx_plugin" of type plugin_inifunc
// return != 0 for error
extern "C" typedef int (*plugin_inifunc)(unsigned int idx, PluginDef **p);
#endif /* !_GX_PLUGIN_H */