Thank you for the translation, but could I ask you to translate the faction names as well? If they don't match the in-game faction names, the particular faction standing cannot be shared. Or are the faction names the same as in the english client?
Also, I need to know the locale so please report what the following line writes:
/run ChatFrame1:AddMessage(GetLocale())
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Thank you for the translation, but could I ask you to translate the faction names as well? If they don't match the in-game faction names, the particular faction standing cannot be shared. Or are the faction names the same as in the english client?
Also, I need to know the locale so please report what the following line writes:
/run ChatFrame1:AddMessage(GetLocale())
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Localization itIT
Thank you for the translation, but could I ask you to translate the faction names as well? If they don't match the in-game faction names, the particular faction standing cannot be shared. Or are the faction names the same as in the english client?
Also, I need to know the locale so please report what the following line writes:
/run ChatFrame1:AddMessage(GetLocale())
Thank you for the translation, but could I ask you to translate the faction names as well? If they don't match the in-game faction names, the particular faction standing cannot be shared. Or are the faction names the same as in the english client?
Also, I need to know the locale so please report what the following line writes:
/run ChatFrame1:AddMessage(GetLocale())