From: Jerome B. <be...@gr...> - 2004-03-05 09:22:28
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(From: "J. Scott Amort" <js...@sh...> ) >Hi All, > >I've been slowly working away here on the GGS implementation, and have >been investigating the best way to create a platform-independent >implementation. Since it appears that some manner of VGDevice is >required for the engine to function (removing the VGDevice from >GuidoInitDesc is quite troublesome, so perhaps it is best to leave it >be!) Therefore, it would seem that using GDevicePostScript may be the >best candidate for not breaking anything while still having access to >the font information necessary for GuidoInitDesc (and, postscript output >is also on my list of things to do). What is the state of the >GDevicePostScript code? Is it ready to go, or does it need more work? >If the latter, I'll happily volunteer to work on it, if someone can >bring me up to speed on where it is at. Thanks! > >Cheers, > >Scott |