From: Arshia C. <ars...@an...> - 2017-01-04 10:20:33
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Hello Dominique et al. Happy new year and thanks for the release. We constantly build the Qt apps on OSX and compile GuidoLib on iOS. We hope to contribute to the iOS code soon when we have a better idea of what we’re doing! :) You can count on us! Cheers Arshia Cont > On 03 Jan 2017, at 12:53, Dominique Fober <fo...@gr...> wrote: > > Hi all, > > Packaging the guido engine is a bit tedious : the number of supported platforms and architectures (linux, tacos, windows, android, iOS), the different languages supported (c/c++, java, javascript, python…), the various environments (Qt, OpenFramework, OpenGL…), all that makes the packaging task a bit beyond my means. In particular, there is currently no public sdk for android and iOS. Linux is also poorly supported (Debian only for the moment). > Testing the various distributions is also time consuming and limited to a small set of operating systems and architectures (e.g. the Qt applications package for windows has been checked on windows 10 and windows 8.1 only). > Any help would be appreciated. > > All the best, > — > Dominique > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, SlashDot.org! http://sdm.link/slashdot > _______________________________________________ > Guidolib-devel mailing list > Gui...@li... > https://lists.sourceforge.net/lists/listinfo/guidolib-devel |