Unfortunately ignoring the method still causes the App to terminate. This
method is called on two Windows boxes I have used for testing. Presumably
there have been no issues in using the Windows version during testing? I
wonder if something changed in Qt 4.6?? I'll try to debug further.
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Hi,
Everything is working absolutely fantastically on Linux / OS X, but on Windows
I hit an:
in
on line 745 (within GDeviceQt::ReleaseBitMapPixels())..
Has anyone seen this before?
Cheers,
Henry
Never got it (up to now :-)
Seems to come from a method not implemented :
Don't know if you should care or ignore. The method is never called within the
current source set.
--
Dominique
Unfortunately ignoring the method still causes the App to terminate. This
method is called on two Windows boxes I have used for testing. Presumably
there have been no issues in using the Windows version during testing? I
wonder if something changed in Qt 4.6?? I'll try to debug further.
that should be true in debug mode only (but it depends on your compiler /
libraries).
You can safely comment out the assert line or replace with a message flushed
to cerr for example. But it doesn't solve the implementation issue :-)
If you want to get the source code without these asserts, I've modified the
mapping branch.
Sorry about the late reply - I will give this a go tonight as I have to try
and get this working on Windows this evening. Thanks :)