To be more precise, I would lile to create a wysiwyg editor where you can
directly drag-n-drop notes, modify them, ... How can I access AR objects from
the graphical representation ?
Thanks,
Christophe
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There is currently no way to associate a graphic position and an AR object.
You can use the mapping API (see GUIDOScoreMap.h) to get information about the
score graphic space but the given information is not enough to link to the AR
representation. But that could be an opened discussion. I've already thought
about extending the information set (actually the GuidoElementInfos struct),
simply adding a MIDI note number could be useful for example to play a note
when clicked but is it enough to link to the AR (?).
Another issue is that the current AR representation is not really suitable for
editing (but it depends also on the complexity of the features you plan to
provide).
--
Dom
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
Is it possible to retrieve the element in the AR from the element selected
graphically ?
Thanks,
Chris
To be more precise, I would lile to create a wysiwyg editor where you can
directly drag-n-drop notes, modify them, ... How can I access AR objects from
the graphical representation ?
Thanks,
Christophe
Hi Christophe,
There is currently no way to associate a graphic position and an AR object.
You can use the mapping API (see GUIDOScoreMap.h) to get information about the
score graphic space but the given information is not enough to link to the AR
representation. But that could be an opened discussion. I've already thought
about extending the information set (actually the GuidoElementInfos struct),
simply adding a MIDI note number could be useful for example to play a note
when clicked but is it enough to link to the AR (?).
Another issue is that the current AR representation is not really suitable for
editing (but it depends also on the complexity of the features you plan to
provide).
--
Dom