I ran my gtkglext program on windows media center
edition and now am getting no screen update at all. Is
this a bug in my driver/gpu (nvidia latest) or gtkglext?
Other OpenGL programs/APIs work just fine.
Logged In: YES
Can someone please look into this bug for me. I figured out that if you increase the complexity of the scene so that rendering is somewhat choppy, eventually you will get it to draw to the viewport. After this "threshold" occurs, the program behaves fine. I have mingw32, msys, and all the tools needed to build gtkglext installed so I can work with the developers to help debug the problem.
File Added: ss.PNG
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