Re: [Gtkboard-devel] Introducing myself ...
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arvindn
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From: Arvind N. <ar...@me...> - 2003-12-12 15:53:30
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Hi, Sorry for the delay. I just got back from a conference today. I'm pretty tied up with univ work at the moment and Ron's busy until next year as well so as you can see there's not much going on. On Tue, Dec 09, 2003 at 03:18:07AM -0800, Sridhar R wrote: > > > Well. I am Sridhar R, doing my bachelor course on CS > in India. I don't have a _great_ experience in Open > source and programming in general. No problem, welcome to the project. > But I managed to complete my first (in C) project > (gnusim8085 on sf). > > I am interested in GtkBoard (though there are some > projects in sf like boardgametools, etc). How about a URL? Google has nothing on "boardgametools site:sourceforge.net". > The src/ > directory is not organised well. Games should go into > src/games I've thought about that myself, but though it feels good to keep your things more organized, there's no compelling reason to do so. On the other hand you lose the advantage of being able to do "grep foo *[ch]" from within your editor. I guess its a matter of personal preference. > and core-system files should be in some > directory like src/system. Sorry, what are "core-system files"? > > I am somewhat a python programmer. So I would like to > bring Python support for GtkBoard. It seems that > GtkBoard will (and should) support game plugins. > Well, then I may plan to write a python interface to > that, so that game-writers can implement their games > as python modules! > > Also, I can work on gtkboard UI stuffs. Great. The UI is very primitive at the moment. > I can even > implement some games if I have time. (Can the ideas > be borrowed from zillionsofgames?) > Please read through the archives of this list, if you haven't already. Ron will be working on a ZRF parser which will enable gtkboard to play the games written for zillions directly. But from a purely legal perspective, I think game rules are patentable and so it depends on whether the specific game is patented or not (if I'm wrong someone please correct me). > Arvind, can I meet you in person, regarding the > architecture and future developments on gtkboard? I Well, I'll probably go to the LUG meeting tomorrow. That said, is there anything specific that can't be discussed by email? > have a lot of doubts on collaborative project work as > I don't have internet connection at home Buy one? They're dirt cheap these days. Arvind -- Its all GNU to me |