From: <mr...@le...> - 2003-10-10 04:52:38
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Well, all of my space-shooter experience comes from the original X-Wing and Wing Commander 4, both of which had different takes on this issue (for good reason). WC4 had a great plot (it was basically a movie, but a damn fun one), and used a waypoint system to separate different subsections of a mission. You would clear an area of bad guys, and proceed to the waypoint. X-Wing had one big battle, although it could take minutes to get from one part of it to another, you could always make it to any ship in the universe (given enough time). I tend to like the latter better, especially since it makes more sense for multiplayer games. To be honest, I'd prefer to stay away from light speed engines as a general instrument of combat (just as X-Wing did), because it would make the battle change much more rapidly, and would be too dynamic and unpredictable imo. Also, I've changed the mailing list options so that you can simply press reply and it will reply to the list. Quoting Tim Cunningham <tf...@Le...>: > (In case you can't tell, I'm sending out a few mails to the list about things > that I've been thinking about in an effort to try and get some conversation > going about them :) > > Okay, so this is about how far our in-game universe reaches. The thing about > space is that it's really huge... and that it's highly likely that two large > starships fighting would remain fairly far away from one another while their > little guys battled it out. So, my question for you guys is this: > > What are your thoughts and feelings on light-speed? Is it an allowable > strategy in-game to lightspeed past someone? Would it make sense to place > the two large ships far enough away from one another that non-light-speed > travel would take a signifigant amount of time? Would some sort of > limited-light-speed drive that acts as an extreme afterburner be acceptable? > -- > Tim Cunningham > > "I'm not claiming to be deep, I'm claiming to do it for fun." - Linus > Torvalds > ------------------------------------------------- This mail sent through IMP: http://horde.org/imp/ |