Global snap or Global magnetize
Status: Alpha
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britefury
I like the ability to subdivide after using the draw quad mesh tool to retopologize a mesh. The problem is the new verticies do not snap to the underlying mesh. I propose you implement a global snap to surface. So that all vertices of the new subdivided retopology snap to the surface. A way of doing this now is to individualy select eatch vertex with template tweak but would it not be easy to implement a select all for template tweak. Wouldnt this snap all verticies to the mesh?
thanks,
Greg Quisenberry
Logged In: NO
Doesn't the 'draw onto background models' button (the right most button in the toolbar) do what you want?
If you enable this before using the draw quad mesh tool, all vertices created by 'draw quad mesh' should be
placed onto the surface of any models that are visible in the viewport.
Geoff