[gridmud-developer] 0.1.1 playtest notes (part 1)
Status: Pre-Alpha
Brought to you by:
monkeyx
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From: <ide...@f-...> - 2006-03-09 05:02:26
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Hey guys, how are things. Thought I'd pass on some notes I've been
making. A mixture of possible bugs and my impressions. Admittedly rather
terse in spots, but not criticism, just suggestions.
Lately I've been working on ideas for the content for 0.5. I'd like to
start actual creation/writing at start of April.
Contents:
1. avatar creation
2. examine peculiarities
3. 'look' and 'examine'
4. object list presentation ('human [civilian]')
5. general formatting
6. bug in code command
7. past tense in msgs
8. help destroy
9. NullPointerException on destroy?
10. error on say?
11. 'tell' msg
12. trace
13. 'meditate' weirdness
14. new avatar login bug?
15. 'look' bug?
#
Avatar creation:
allow stat increases/decrease > 1?
obviously need help/descriptions on choose shape, size, description,
etc.
maybe we could push all new avatars to the new player area and allow
creation in game; don't allow them to leave until all stats set. this
way they get maximum help/explanations.
organize skills by cost more explicitly -- maybe with formatting lines
(i.e. "----------{...}")
In game:
can't examine yourself? but root can examine root. but Ide, even when
admin, cannot examine ide. root gets full examine powers though.
no 'info/score' command other than examine? Maybe combine
code/skills/train into one info command.
alias 'l' for look (and ex/x/examine for exam). currently non-intuitive.
'human [civilian]' in object list is kind of weird -- maybe just
'civilian' and 'human' revealed upon examine.
revise help formatting (with line breaks and format lines) for
readability.
code command bug:
20:5 # ho...@ro... (0xp : $100): code
To get information on a code type code <code>. Leave blank for a list of
all available codes.
Codes
---------------------------
$abilities
weird past tense on error msg, use present tense ("You tried to attack
[...]")
20:6 # ho...@ro... (0xp : $100): patrol
20:6 # ho...@ro... (0xp : $100):
Started patrolling.
20:6 # ho...@ro... (0xp : $100):
Tried to attack but didn't have a weapon loaded!
no help for 'help destroy'
weird error, sorry wasn't able to repeat it and trace it to particular
command:
ERROR [Thread-2] util.Text - Error loading resource
command.destroyite
m
java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at
net.sourceforge.gridmud.core.util.Text.loadText(Text.java:318)
at net.sourceforge.gridmud.core.util.Text.getText(Text.java:35)
at
net.sourceforge.gridmud.core.Command.getHelpText(Command.java:23)
at net.sourceforge.gridmud.commands.Help.execute(Help.java:44)
at
net.sourceforge.gridmud.core.net.CommandProcessor.parseCompletedComma
nd(CommandProcessor.java:221)
at
net.sourceforge.gridmud.core.net.CommandProcessor.parseCommand(Comman
dProcessor.java:159)
at
net.sourceforge.gridmud.core.net.CommandProcessor.handleReadyKeys(Com
mandProcessor.java:127)
at
net.sourceforge.gridmud.core.net.CommandProcessor.run(CommandProcesso
r.java:73)
at java.lang.Thread.run(Unknown Source)
say error:
20:15 # ho...@ro... (0xp : $100): say hello
l
Command error, could not parse command: l
20:15 # ho...@ro... (0xp : $100):
root can say hello, though, though '%sender' is kind of weird.
ho...@ro... >> say hello
%sender says, "hello"
ho...@ro... >>
tell oddity -- s/b 'tells you':
20:18 # ho...@ro... (0xp : $100): tell ide hey
Ide says, "hey"
'trace' strangeness?:
The InterGrid home system.
Found here:
human [civilian]
Exits: None
Domain: root.net
Faction: InterGrid
Environment: Silicon
20:19 # ho...@ro... (0xp : $100): trace civilian
Found 0 agents / avatar matching 'civilian'.
'meditate' oddity:
20:22 # ho...@ro... (0xp : $100): meditate
20:22 # ho...@ro... (0xp : $100):
Started meditating.
20:22 # ho...@ro... (0xp : $100): meditate
20:22 # ho...@ro... (0xp : $100):
Stopped meditating.
20:22 # ho...@ro... (0xp : $100):
Started meditating.
20:22 # ho...@ro... (0xp : $100):
Stopped meditating.
20:22 # ho...@ro... (0xp : $100):
After I created Ide, I logged in on another session (Ide still logged in
on original session) and attempted to create Ide again.
#CONNECTED.
Welcome to the Grid MUD server.
Login:Ide
New user account.... Creating Avatar....
You will now be guided through the decisions needed to create yourself a
new Avatar for navigating the Grid.
Password:
server didn't remember previous Ide creation?
I disconnected and logged in as root:
ho...@ro... >> look
The InterGrid home system.
Found here:
human [civilian]
Exits: None
Domain: root.net
Faction: InterGrid
Environment: Silicon
ho...@ro... >> who
root (Ghost)
Ide (Abstract)
2 online.
ho...@ro... >>
'who' shows two players but root doesn't see Ide in 'look'?
weird 'operate' error msg? s/b something more context-specific like 'You
can't operate that'.
Exits: None
Domain: root.net
Faction: InterGrid
Environment: Silicon
20:17 # ho...@ro... (0xp : $100): operate civilian
Target not found.
#
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ide...@f-...
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