[gridmud-developer] World content for 0.5
Status: Pre-Alpha
Brought to you by:
monkeyx
From: <ide...@f-...> - 2006-02-25 20:07:53
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Hey guys,=20 Regarding new world content this is the outline I'm working from: # For 0.5 Release [1 May 2006] Game World Atlantic Atlantic will be the first backbone for gameplay. Initially it will host about 80 systems. This will include: New player area A new player area to learn commands, get oriented, including a very small administrative area. The first default ISP. Plus a stub to extension of the Atlantic backbone. 20 systems. Two domains Two small areas for new players to run the grid. Including two more small areas for new ISPs and/or player factions if necessary plus a stub to the Research backbone. 20 systems avg. each. One domain A moderately difficult area for advanced gameplay, things you don=92t want to put in the new player area necessarily. Including stubs or portals to Hive and Diabolist systems. 20 systems. Creation estimate: Basic estimate to create: 50 hours. # Also just FYI I'm not currently receiving the password emailed from the SF/wordpress register, so it might be a couple of days before I start writing ideas to the weblog. When I do I'll use it as a platform to get feedback on the ideas I'm working on as I work on them. When those ideas crystallize into something worthwhile then I can post a world content document, maybe to the homepage wiki. best, Ide --=20 =20=20 ide...@f-... --=20 http://www.fastmail.fm - Email service worth paying for. Try it for free |