From: <aki...@us...> - 2007-01-05 07:21:45
|
Revision: 1440 http://svn.sourceforge.net/gridarta/?rev=1440&view=rev Author: akirschbaum Date: 2007-01-04 23:21:46 -0800 (Thu, 04 Jan 2007) Log Message: ----------- Unify code. Modified Paths: -------------- trunk/crossfire/src/cfeditor/gameobject/GameObject.java trunk/daimonin/src/daieditor/gameobject/GameObject.java Modified: trunk/crossfire/src/cfeditor/gameobject/GameObject.java =================================================================== --- trunk/crossfire/src/cfeditor/gameobject/GameObject.java 2007-01-05 01:37:30 UTC (rev 1439) +++ trunk/crossfire/src/cfeditor/gameobject/GameObject.java 2007-01-05 07:21:46 UTC (rev 1440) @@ -534,8 +534,6 @@ clone.setMapX(posx); clone.setMapY(posy); - // If 'this' arch is a container, we have to create clones - // of the whole inventory (recursively) and link them in: for (final GameObject invItem : inv) { clone.addLast(invItem.createClone(posx, posy)); } Modified: trunk/daimonin/src/daieditor/gameobject/GameObject.java =================================================================== --- trunk/daimonin/src/daieditor/gameobject/GameObject.java 2007-01-05 01:37:30 UTC (rev 1439) +++ trunk/daimonin/src/daieditor/gameobject/GameObject.java 2007-01-05 07:21:46 UTC (rev 1440) @@ -552,8 +552,9 @@ clone.script = new ScriptArchData(clone); // Script data clone.setMapX(posx); clone.setMapY(posy); - for (final GameObject tmp : this) { // Inventory - clone.addLast(tmp.createClone(-1, -1)); + + for (final GameObject invItem : this) { // Inventory + clone.addLast(invItem.createClone(-1, -1)); } return clone; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |