From: <aki...@us...> - 2008-10-13 19:11:47
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Revision: 5518 http://gridarta.svn.sourceforge.net/gridarta/?rev=5518&view=rev Author: akirschbaum Date: 2008-10-13 19:11:39 +0000 (Mon, 13 Oct 2008) Log Message: ----------- Extract common code into function. Modified Paths: -------------- trunk/crossfire/src/cfeditor/gameobject/scripts/ScriptArchData.java trunk/daimonin/src/daieditor/gameobject/scripts/ScriptArchData.java Modified: trunk/crossfire/src/cfeditor/gameobject/scripts/ScriptArchData.java =================================================================== --- trunk/crossfire/src/cfeditor/gameobject/scripts/ScriptArchData.java 2008-10-13 19:07:16 UTC (rev 5517) +++ trunk/crossfire/src/cfeditor/gameobject/scripts/ScriptArchData.java 2008-10-13 19:11:39 UTC (rev 5518) @@ -63,7 +63,7 @@ while (it.hasNext()) { final GameObject tmp = it.next(); if (tmp.getTypeNo() == eventTypeNo) { - final ScriptedEvent se = new ScriptedEvent(tmp); + final ScriptedEvent se = newScriptedEvent(tmp); // validate this event if (!se.isValid()) { // this event is invalid @@ -94,7 +94,7 @@ } if (oldEvent != null) { - final ScriptedEvent event = new ScriptedEvent(oldEvent); + final ScriptedEvent event = newScriptedEvent(oldEvent); // now decide what to do: if (task == ScriptTab.SCRIPT_OPEN) { ScriptedEventEditor.openScript(mapManager, event.getScriptPath(), parent); @@ -113,6 +113,11 @@ } } + @NotNull + private ScriptedEvent newScriptedEvent(@NotNull final GameObject event) { + return new ScriptedEvent(event); + } + /** {@inheritDoc} */ public void createNewEvent(final JDialog frame) { ScriptArchEditor.createNewEvent(frame, this); Modified: trunk/daimonin/src/daieditor/gameobject/scripts/ScriptArchData.java =================================================================== --- trunk/daimonin/src/daieditor/gameobject/scripts/ScriptArchData.java 2008-10-13 19:07:16 UTC (rev 5517) +++ trunk/daimonin/src/daieditor/gameobject/scripts/ScriptArchData.java 2008-10-13 19:11:39 UTC (rev 5518) @@ -63,7 +63,7 @@ while (it.hasNext()) { final GameObject tmp = it.next(); if (tmp.getTypeNo() == eventTypeNo) { - final ScriptedEvent se = new ScriptedEvent(tmp); + final ScriptedEvent se = newScriptedEvent(tmp); // validate this event if (!se.isValid()) { // this event is invalid @@ -94,7 +94,7 @@ } if (oldEvent != null) { - final ScriptedEvent event = new ScriptedEvent(oldEvent); + final ScriptedEvent event = newScriptedEvent(oldEvent); // now decide what to do: if (task == ScriptTab.SCRIPT_OPEN) { ScriptedEventEditor.openScript(mapManager, event.getScriptPath(), parent); @@ -113,6 +113,11 @@ } } + @NotNull + private ScriptedEvent newScriptedEvent(@NotNull final GameObject event) { + return new ScriptedEvent(event); + } + /** {@inheritDoc} */ public void createNewEvent(final JDialog frame) { ScriptArchEditor.createNewEvent(frame, this); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |