From: <aki...@us...> - 2008-08-15 20:05:40
|
Revision: 4858 http://gridarta.svn.sourceforge.net/gridarta/?rev=4858&view=rev Author: akirschbaum Date: 2008-08-15 20:05:46 +0000 (Fri, 15 Aug 2008) Log Message: ----------- Remove unused import statements. Modified Paths: -------------- trunk/crossfire/src/cfeditor/gameobject/anim/AnimationObjects.java trunk/daimonin/src/daieditor/gameobject/anim/AnimationObjects.java Modified: trunk/crossfire/src/cfeditor/gameobject/anim/AnimationObjects.java =================================================================== --- trunk/crossfire/src/cfeditor/gameobject/anim/AnimationObjects.java 2008-08-15 20:04:36 UTC (rev 4857) +++ trunk/crossfire/src/cfeditor/gameobject/anim/AnimationObjects.java 2008-08-15 20:05:46 UTC (rev 4858) @@ -19,20 +19,16 @@ package cfeditor.gameobject.anim; -import java.io.BufferedReader; import java.io.File; import java.io.FileNotFoundException; import java.io.IOException; -import java.io.Reader; import java.util.ArrayList; import java.util.List; import net.sf.gridarta.gameobject.anim.AbstractAnimationObjects; -import net.sf.gridarta.gameobject.anim.AnimationParseException; import net.sf.gridarta.gameobject.anim.DuplicateAnimationException; import net.sf.japi.swing.misc.Progress; import org.apache.log4j.Logger; import org.jetbrains.annotations.NotNull; -import org.jetbrains.annotations.Nullable; /** * The <code>AnimationObject</code>. AnimationObjects are iterated in Unicode Modified: trunk/daimonin/src/daieditor/gameobject/anim/AnimationObjects.java =================================================================== --- trunk/daimonin/src/daieditor/gameobject/anim/AnimationObjects.java 2008-08-15 20:04:36 UTC (rev 4857) +++ trunk/daimonin/src/daieditor/gameobject/anim/AnimationObjects.java 2008-08-15 20:05:46 UTC (rev 4858) @@ -29,15 +29,12 @@ import java.io.IOException; import java.io.InputStreamReader; import java.io.OutputStreamWriter; -import java.io.Reader; import net.sf.gridarta.gameobject.anim.AbstractAnimationObjects; -import net.sf.gridarta.gameobject.anim.AnimationParseException; import net.sf.gridarta.gameobject.anim.DuplicateAnimationException; import net.sf.gridarta.io.IOUtils; import net.sf.japi.swing.ActionFactory; import net.sf.japi.swing.misc.Progress; import org.jetbrains.annotations.NotNull; -import org.jetbrains.annotations.Nullable; /** * The <code>AnimationObject</code>. AnimationObjects are iterated in Unicode This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |