Crossfire: Map error checking for stacked monsters
The check has been implemented. It is included in the Crossfire editor variant.
[crossfire] Add Duplicate Monster map validator
[crossfire] Update built-in archetypes
Crossfire: Map error checking for stacked monsters
Do not sort archetypes tabs on tab click
[crossfire] Update built-in archetypes
Upgrade JRE for Windows package
ChangeLog updates
[crossfire] Update built-in archetypes
[crossfire] Update built-in archetypes
[crossfire] Add move type for walls
[crossfire] Update built-in archetypes
[crossfire] Add fields to allow for mapmakers to see and understand the buffs artifact food and drink can provide
[crossfire] Add strength attribute to monsters, so they can pickup things if strength is not normally part of their archetype
Update Copyright headers
Improve package-info files
[crossfire] Retain elevation attributes in Replace dialog
Extract code from ReplaceDialog into ReplaceUtils
Inherit "elevation" when using find-and-replace
Replace inheritance with composition
Fix memory leak when closing map views
Use lambdas
Add fields for artifact food boosts
[crossfire] Update built-in archetypes
[crossfire] Update built-in archetypes
[crossfire] Suppress spurious error messages when loading treasure lists
Update build environment to Debian 11
Update ChangeLog - [crossfire] Update built-in archetypes
[crossfire] Update built-in archetypes
Circumvent possible crash at startup
[crossfire] Support "insert below" (is_floor) attribute for creators
[crossfire] Update built-in archetypes
[crossfire] Update built-in archetypes
Fix possible build failure in 'downloadWindowsJre' task
Make 'downloadWindowsJre' task more robust
[crossfire] Update built-in archetypes.
[crossfire] Remove unneeded empty line in help for Rods
Fix Javadoc issues
Convert abstract class AbstractDialogManager to interface
Remove redundant semicolon
Simpliy code
Remove unneeded warning suppressions
Fix comment
Tooltip hiding "<words>"
This bug has been fixed in d11c3ec5fa790395f33bde5d9176728ecf4f9d47.
Poor descriptions on movers tooltips
Applied as d592a51d34870da3b121208dd944d04e53bbba4d. Thanks for the contribution.
Fix regressions: Make buttons in Error View, Find Archetypes, and New Map dialogs work again
Desination invalid alert when destinations uses 0 coordinates (i.e. 0,9)
The problem is not in Gridarta but in the map hcellar_1: The exit object at (10, 16) points to (-1, 9) on hcellar_2. This location has a negative x coordinate and is therefore invalid. This is the reason why Gridarta did display a (slightly confusing/misleading) warning. I updated Gridarta to better handle such maps: - It does not anymore display the warning. It now simply jumps to the default map enter location if the destination coordinate is invalid. (Gridarta did already do this after the user...
[crossfire] Update built-in archetypes
Remove spurious "You have made changes to your preferences for External Applications" query from Settings dialog
Do not crash if a map contains objects outside map boundaries
Remove unused code
Remove warning "The destination of this exit is outside the map" when following an exit with an invalid specification
Rename "Exit path invalid" map validator to "Invalid Exit"
Rename test case file name
Improve Invalid Exit map validator: Warn about invalid destination coordinates
Add Invalid Map Enter Location map validator
Rename class name
Clean up code
Remove unused code
Remove redundant type casts
Suppress incorrect warnings
Remove unused code
Merge duplicated code
Add private modifiers
Add private modifier
Add nullable annotations
Add protected modifiers
Desination invalid alert when destinations uses 0 coordinates (i.e. 0,9)
[crossfire] Add support for the reset_group map attribute
[crossfire] Update "Unholy Ground" and "Spells forbidden" game object matchers; fixes incorrect "Adjacent shop square allows magic and/or prayers" map validation warnings
[crossfire] Pass command-line arguments to editor scripts in bin/crossfire-*
Update .gitignore file
[crossfire] Update built-in archetypes
[crossfire] Add scripts to run editor scripts on Crossfire maps
Fix spurious build failure in ValidatorFactoryTest
Some operations do not handle multi-window editing
Small fixes
[crossfire] Improve help for Mover objects
Add nullable annotations
Suppress IDE warning
Remove unused code
[crossfire] Fix typos in Game Object Attributes Editor
Properly show '<' and '>' in tooltips
Move ToolTipAppender.encode() to HtmlUtils.encode()
Fix typos
Remove useless comments
Poor descriptions on movers tooltips
Update Crossfire's duplicator
Allow to edit scripts using an external editor
Simplify code
Whitespace change
Add comments
Move AppPreferencesModel from gridarta to model
Move PathManagerUtils from gridarta to model
Add --use-mapdir command line options
Clean up code