[GM-help] omp_get_max_threads & omp_get_num_threads in a thread method
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From: JongAm P. <jon...@sb...> - 2012-01-20 23:23:41
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Hello, A while ago, I posted an inquiry email to GraphicsMagick mailing list about crash while manipulating images. The problem was due to calling omp_get_max_threads and omp_get_num_threads. In other words, if I write a thread method which calls a GraphicsMagick function/method which calls those OpenMP calls eventually, it made a program crash. After discussion, it turned out that Apple's GCC runtime doesn't like those ( from some version it is said to be broken. ). Today, good news is that Apple people started to track it. They sent me email saying that they were aware of the problem and closed my bug fix request because they were tacking it. So... if there are people who use GraphicsMagick in their Mac apps, please rejoice!! :) Thanks, JongAm Park |