Any chance of this getting fixed? Seems to be a issue of SVG parsing in GM. The same SVG converts fine in inkscape, batik, displays fine in all browsers.
Traced the issue to a clip-mask in the SVG (if it is removed, GM works fine).
Last edit: sbmkpm 2017-05-19
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Your SVG file now appears to render OK using GraphicsMagick. There is no "non-conforming drawing primitive" message, and the output image appears to be correct.
This problem was fixed by change sets fb9a1fc8ede4, dated 3/29/18, and c0cec5f64397, dated 2/23/18. Prior to these change sets the SVG <use> element and "id=identifier" attributes were not implemented.
Thanks for the SVG file that demonstrates the problem.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Any chance of this getting fixed? Seems to be a issue of SVG parsing in GM. The same SVG converts fine in inkscape, batik, displays fine in all browsers.
Traced the issue to a clip-mask in the SVG (if it is removed, GM works fine).
Last edit: sbmkpm 2017-05-19
Your SVG file now appears to render OK using GraphicsMagick. There is no "non-conforming drawing primitive" message, and the output image appears to be correct.
This problem was fixed by change sets fb9a1fc8ede4, dated 3/29/18, and c0cec5f64397, dated 2/23/18. Prior to these change sets the SVG <use> element and "id=identifier" attributes were not implemented.
Thanks for the SVG file that demonstrates the problem.