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This commit centers around the addition of script scripts/launch-retry.sh, which

is related to a computer algorithm retry on same block sequence that was played
before, in order that computer A.I. tweaks could be made and so that the result
could be more easily observed. A class that has been added, which was needed
for this to work, is LaunchComputerPlayerRetry.

nerius 2023-09-01

added /blockout/scripts/launch-retry.sh
changed /blockout/src/net/blockout/production/test/ComputerPlayerTest.java
added /blockout/src/net/blockout/production/test/LaunchComputerPlayerRetry.java
changed /blockout/src/net/blockout/production/test/LaunchComputerPlayerTest.java
changed /blockout/src/net/blockout/production/test/LaunchLevelPlayback.java
/blockout/scripts/launch-retry.sh Diff Switch to side-by-side view
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/blockout/src/net/blockout/production/test/ComputerPlayerTest.java Diff Switch to side-by-side view
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/blockout/src/net/blockout/production/test/LaunchComputerPlayerRetry.java Diff Switch to side-by-side view
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/blockout/src/net/blockout/production/test/LaunchComputerPlayerTest.java Diff Switch to side-by-side view
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/blockout/src/net/blockout/production/test/LaunchLevelPlayback.java Diff Switch to side-by-side view
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