Commit | Date | |
---|---|---|
[r931]
by
nerius
Making some incremental optimizations to net.blockout.meta.BlockGenerator. |
2023-08-30 21:37:32 | Tree |
[r930]
by
nerius
Committing changes which now use BlockGenerator.findRotatedBlock() to consider |
2023-08-29 21:10:20 | Tree |
[r929]
by
nerius
Adding function findRotatedBlock() to net.blockout.meta.BlockGenerator. This |
2023-08-29 20:59:34 | Tree |
2023-08-28 22:34:13 | Tree | |
2023-08-28 22:32:31 | Tree | |
[r926]
by
nerius
Reverting back to the plain vanilla way of ordering ⟨xOff,yOff⟩ pairs. The new |
2023-08-28 22:31:44 | Tree |
[r925]
by
nerius
With the new xOff,yOff order the game stalled for some reason. Saving. There |
2023-08-28 20:16:21 | Tree |
2023-08-28 20:10:07 | Tree | |
[r923]
by
nerius
Finalizing the spiral traversal code before integration into |
2023-08-28 19:59:39 | Tree |
[r922]
by
nerius
This Spiral.java code seems to work correctly at least in many of the cases. |
2023-08-28 18:14:51 | Tree |