Menu

Code Commit Log


Commit Date  
[r920] by nerius

Adding temporary file 'Spiral.java' which does not fall under any package.
This is my temporary scatch pad to figure out how to make the proper xOff/yOff
iteration in BlockPlacementStrategy, which starts from somewhere near the
middle and expands outwards. This is trickier than I originally thought, and
so I'm saving this work under source control, until it's perfect, at which
point it will be moved into BlockPlacementStrategy.

2023-08-28 17:33:26 Tree
[r919] by nerius

Increasing qSearchBreadth from 20 to 24.

2023-08-27 19:36:12 Tree
[r918] by nerius

Adding a comment on level 27.

2023-08-27 19:20:47 Tree
[r917] by nerius

Streamlining the clearing of layers in BlockPlacementStrategy. This should
speed up the decision-making for best move even more.

2023-08-27 18:58:09 Tree
[r916] by nerius

Caching the return value of getBestCanonicalRotation().

2023-08-27 17:35:55 Tree
[r915] by nerius

Now that BlockPlacementStrategy has been optimized and now that it runs more
quickly, increasing qSearchBreadth in ComputerPlayerLevelAction from 16 to 20.

2023-08-27 17:26:29 Tree
[r914] by nerius

Making level 29 a wee bit harder.

2023-08-27 17:13:41 Tree
[r913] by nerius

All comment and error message changes, in BlockPlacementStrategy. The
proofreading with a fine-toothed comb is nearing an end. I will likely test
extensively with various levels, but I also want to redo the order in which
xOff and yOff are set, to start from center and move towards outside.

2023-08-27 00:02:15 Tree
[r912] by nerius

Comment and style changes.

2023-08-26 23:21:43 Tree
[r911] by nerius

Adding a little bit of a Javadoc comment to BlockPlacementStrategy.

2023-08-26 22:33:48 Tree
Older >
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.