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Code Commit Log


Commit Date  
[r92] by nerius

Some more minor work on comments.

2023-03-03 02:14:21 Tree
[r91] by nerius

Adding some basic comments to FloatPolyEdge.

2023-03-03 01:39:00 Tree
[r90] by nerius

This is the sort of output print block that reported error.

2023-03-03 01:02:56 Tree
[r89] by nerius

Starting to add NextBlockListener to SynchronizedModeGamePlayback.
Will need to sift through stream, then rewind.

2023-03-03 00:58:47 Tree
[r88] by nerius

This doesn't expose the bug for some reason.
I think there are additional state variables that are corrupted.

2023-03-03 00:57:04 Tree
[r87] by nerius

Adding additional information for reproducing the error.

2023-03-02 22:44:50 Tree
[r86] by nerius

Adding error.png and error.txt which shows a stack trace and a gamestate that
caused a problem, with the current files in SVN.

2023-03-02 16:47:12 Tree
[r85] by nerius

On the easy nightmare level, changing pit size from 2x5 to 5x2 so that it
better fits the window. The perspective looks kind of weird now though.

2023-03-02 16:46:04 Tree
[r84] by nerius

Moving interface NextBlockListener from package net.blockout.production to
package net.blockout.

2023-03-01 22:53:34 Tree
[r83] by nerius

Rename PanicModeLevel to NightmareModeLevel.

2023-03-01 22:32:58 Tree
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