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Commit Date  
[r883] by nerius

Importing net.blockout.impl.BlockPlacementStrategy.Move to be able to refer to
class 'Move' directly, greatly reducing verbosity of code in certain sections.
Local variable 'TreeMap<Long, Move> qBestMoves' now uses generics, is
parameterized with proper types. With m_postDropActionExec, now only changing
the operation bits one by one as the moves are made and detected; leaving the
negate bits alone. No longer assuming direct correlation between
AttemptedBlockMovementEvent.X_AXIS & Move.POST_DROP_SLIDE_X,
AttemptedBlockMovementEvent.Y_AXIS & Move.POST_DROP_SLIDE_Y, rather assigning
these in a 'switch' statement.

2023-08-23 19:42:32 Tree
[r882] by nerius

Refining some comments in BlockPlacementStrategy.

2023-08-23 19:35:46 Tree
[r881] by nerius

Utilizing Java generics & fixing major problem with POST_DROP_* bits in class
BlockPlacementStrategy.Move. There was a problem with post drop rotations,
with the z axis rotation in particular.

2023-08-23 17:38:00 Tree
[r880] by nerius

Adding enough requestUpdate() calls so that a blank screen would not happen
with JVMs that have some weaknesses. I really don't like this way of doing
things, yet I don't seem to have control over the quality of the now-Oracle
controlled JVMs. The audio modules are also quite stubborn and buggy.

2023-08-23 17:33:39 Tree
[r879] by nerius

In levels 21 & 22, changing height of pit (z value) from 10 to 11. More space
in case the block sequence is unfavorable by chance, so there's more room to
recover.

2023-08-23 17:25:56 Tree
[r878] by nerius

Adding 'very-tricky.blo'.

2023-08-21 01:28:51 Tree
[r877] by nerius

Fine-tuning level 21.

2023-08-21 01:16:00 Tree
[r876] by nerius

Adding 'excellent4.blo'.

2023-08-21 00:08:16 Tree
[r875] by nerius

Minor adjustments on some of the new levels.

2023-08-20 19:20:30 Tree
[r874] by nerius

Adding 'excellent3.blo'.

2023-08-20 19:19:59 Tree
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