Commit | Date | |
---|---|---|
[r869]
by
nerius
Changing VID_CRF from 16 to 0 and changing AU_RATE from 64k to 1024k. I want |
2023-08-19 22:07:43 | Tree |
2023-08-19 22:05:53 | Tree | |
[r867]
by
nerius
Changing audio effects logic so that 'woohoo.au' would not be played |
2023-08-19 22:03:39 | Tree |
2023-08-19 22:01:03 | Tree | |
[r865]
by
nerius
Level 1 had lingering debugging code, had to replace FURB block back to RDL to |
2023-08-19 21:58:23 | Tree |
[r864]
by
nerius
Synopsis: generics usage, Modern JDK structures usage, minor bump of MORE DETAILS BELOW: Doing away with usage of java.util.Hashtable. Using HashMap and HashSet net.blockout.meta.BlockGenerator now defines compact() and decompact() which is Defining ImprovedBlockSource which is quite complex but is a much improved GameSidebar double update() to prevent blank. Minor tweaks to net.blockout.production.Levels. Saving OrigImprovedBlockSource which was the precursor to ImprovedBlockSource. |
2023-08-09 18:56:41 | Tree |
[r863]
by
nerius
Extracting common video compile logic into scripts/.compile-video-base.sh. |
2023-08-09 18:36:28 | Tree |
[r862]
by
nerius
Simplifying the data/ directory a great deal. Removing stuff that won't be |
2023-08-09 18:33:35 | Tree |
2023-07-14 02:25:05 | Tree | |
2023-07-14 01:40:25 | Tree |