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Code Commit Log


Commit Date  
[r721] by nerius

Revising data/excellent-computer-player.blo.

2023-05-12 19:51:47 Tree
[r720] by nerius

Changing the well colors slightly.

2023-05-11 19:27:21 Tree
[r719] by nerius

Carrying over the changes done to SinglePlayerLevelAction, with respect to
setting next block to null when level is finised, in ComputerPlayerLevelAction.

2023-05-11 18:47:34 Tree
[r718] by nerius

Removing commented out code block that was instrumenting the BlockSource, for
purposes of testing the covered hole metric. Using GamestateListenerChain and
LevelFinishedCausesNullNextBlock to set next block to null when level is
finished. These little changes really make the game seem more polished.

2023-05-11 18:38:29 Tree
[r717] by nerius

Adding class LevelFinishedCausesNullNextBlock.

2023-05-11 18:29:45 Tree
[r716] by nerius

Altering documentation a little bit.

2023-05-11 18:15:07 Tree
[r715] by nerius

Adding DummyGamestateListener.

2023-05-11 18:14:14 Tree
[r714] by nerius

Finished implementing all levels 1 through 24, inclusive. I think this will
be enough. Default computer level changes to 21 (because the level number
changed as well). Orange and white color flip in game text, to encourage
viewing white stuff.

2023-05-11 00:32:42 Tree
[r713] by nerius

Changing from a green well to an orange well to be easier on the eyes.

2023-05-10 22:09:20 Tree
[r712] by nerius

Changing some formatting in ScoreGenerator.

2023-05-10 17:51:35 Tree
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