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Code Commit Log


Commit Date  
[r670] by nerius

Defining leftTextRenderX, leftTextRenderY, rightTextRenderX, and
rightTextRenderY to make things clearer.

2023-05-07 15:36:29 Tree
[r669] by nerius

Adding a comment.

2023-05-07 15:16:39 Tree
[r668] by nerius

Adjusting translation of block after rotation if it causes the block to hit the
well walls; mimic SimpleGameLogic.

2023-05-07 14:15:20 Tree
[r667] by nerius

Changing over from using BlockGenerator.chooseRandomCompositeRotation(), to now
using BlockGenerator.getPreferredCanonicalRotation(). The computer player is
making very quick and accurate moves now. Looks dandy.

2023-05-06 23:05:28 Tree
[r666] by nerius

Now using BlockGenerator.chooseRandomCompositeRotation() for choosing a random
composite rotation from a list.

2023-05-06 23:01:07 Tree
[r665] by nerius

Adding some new public methods that are related to choosing a canonical
rotation.

2023-05-06 22:56:45 Tree
[r664] by nerius

Changing width of popup window to be more suitable.

2023-05-06 18:51:34 Tree
[r663] by nerius

Improved intro screen.

2023-05-06 18:43:50 Tree
[r662] by nerius

Modified copyright notice.

2023-05-06 18:43:14 Tree
[r661] by nerius

Adding data/super-tricky-computer.blo.

2023-05-06 18:20:23 Tree
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