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Code Commit Log


Commit Date  
[r574] by nerius

Adding equals() methods.

2023-04-27 22:58:42 Tree
[r573] by nerius

Getting the computer player to run again after the massive changes to
BlockOrientation structure (in BlockGenerator) and with the introduction of the
16 bit "short" bit fields which specify the post-drop action.

2023-04-27 21:07:43 Tree
[r572] by nerius

Printing out info in main(), having to do with whether or not block has unique
mirror image.

2023-04-27 20:09:15 Tree
[r571] by nerius

Minor changes to BlockGenerator. Tested the main(). Works wonderfully.

2023-04-27 20:00:06 Tree
[r570] by nerius

Adding getLayers() to net.blockout.Block.

2023-04-27 19:47:07 Tree
[r569] by nerius

Getting this puppy to compile again.

2023-04-27 19:46:23 Tree
[r568] by nerius

Making progress on defining the strategy in construction of the block
orientations in putUniqueOrientedBlock().

2023-04-26 23:12:38 Tree
[r567] by nerius

Making some progress on BlockGenerator, w.r.t. center of rotation info in
orientations.

2023-04-26 20:40:14 Tree
[r566] by nerius

Going to having two of each, rotateX(), rotateY(), and rotateZ(), one for
Layer[] and the other for Block which includes rotation of center.

2023-04-26 19:16:10 Tree
[r565] by nerius

Partial changes. Certainly won't compile. Working on the block orientations -
there are sets of orientations that are identical in shape, only that their
centers of rotations differ.

2023-04-26 00:30:25 Tree
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