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Code Commit Log


Commit Date  
[r49] by nerius

Carrying over a line drawing bug fix from com_nerius_grafx, where the bug had
been fixed in 2009 or thereabouts. The fix had not been "imported" into
blockout until now. I recently fixed a bug that may be related, by offering a
cheesy workaround. May have to back out the cheesy fix from blockout now.

2023-02-20 02:26:54 Tree
[r48] by nerius

In GrafxPolyFillDemo.java, moving a single line of code, because it had been
moved in the com_nerius_grafx "duplicate" code area.

2023-02-20 02:20:31 Tree
[r47] by nerius

Carrying over a change that was made in com_nerius_grafx "duplicate" code.
GrafxLineDrawDemo.java changed, one line moved.

2023-02-20 02:18:03 Tree
[r46] by nerius

Changing clip used to update a block freeze event, expanding by one pixel in
each direction, to circumvent a rare bug that was occurring.

2023-02-20 02:05:08 Tree
[r45] by nerius

Changing sleep times between blockout board events in MainBugTest.java.

2023-02-20 02:03:10 Tree
[r44] by nerius

Adding MainBugTest.java, which is a snippet of code that exposes a bug related
to line drawing the well.

2023-02-19 17:38:17 Tree
[r43] by nerius

Upping size of frame.

2022-09-27 03:10:58 Tree
[r42] by nerius

Changing brain overload level. A bit easier.

2022-09-27 03:08:54 Tree
[r41] by nerius

Removing an extra newline at end of file.

2022-09-27 03:07:25 Tree
[r40] by nerius

Very minor changes to LaunchTestGameLogic.java - adding comma in copyright
notice and upping the dimensions of window a bit.

2022-09-27 03:06:44 Tree
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