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Code Commit Log


Commit Date  
[r455] by nerius

Printing stuff out if UserInput is null.

2023-04-16 23:30:34 Tree
[r454] by nerius

Setting the three block transforms to null after block freezes event.

2023-04-16 23:09:36 Tree
[r453] by nerius

Making progress on ComputerPlayer. The translations and rotations are now
being tracked, such that the well state can be kept, modulo any potential bugs.

2023-04-16 23:08:59 Tree
[r452] by nerius

Change spelling, blkFrzXform -> blkFrzXForm, to make spelling more consistent.

2023-04-16 22:15:51 Tree
[r451] by nerius

Starting to do work on the transform for freezing block.

2023-04-16 21:29:02 Tree
[r450] by nerius

Optimizing with the computation of frozen block transform just once, not for
every point in the block being frozen.

2023-04-16 21:28:15 Tree
[r449] by nerius

Adding ComputerPlayer. Still working on it.

2023-04-16 21:10:50 Tree
[r448] by nerius

Making a correction with regards to potential array index oob.

2023-04-16 21:10:27 Tree
[r447] by nerius

Adding add() with non-array input. BlockoutEventQueue.

2023-04-16 21:09:48 Tree
[r446] by nerius

Emptying user input queue before passing new block starts event, so that
computer player can start moving the block immediately.

2023-04-16 19:16:06 Tree
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