| Commit | Date | |
|---|---|---|
|
[r427]
by
nerius
Better println() statements and reduced "q" factor which gives almost same |
2023-04-14 21:19:58 | Tree |
|
[r426]
by
nerius
Making the impossible level much harder. The computer player can still pass |
2023-04-14 20:37:10 | Tree |
| 2023-04-14 18:56:09 | Tree | |
|
[r424]
by
nerius
Implemented the "search for q best moves" with next block as input. Had to |
2023-04-14 18:31:55 | Tree |
|
[r423]
by
nerius
Implementing getBestPossibleMove() and getQBestMoves(). This is very exciting. |
2023-04-14 17:26:20 | Tree |
|
[r422]
by
nerius
Simplifying evalWithNextBlock(), making use of the new function |
2023-04-14 00:00:45 | Tree |
| 2023-04-13 23:52:31 | Tree | |
| 2023-04-13 23:41:06 | Tree | |
|
[r419]
by
nerius
Reverting back to the old linear combination of metrics. There is some magic, |
2023-04-13 19:54:35 | Tree |
| 2023-04-13 19:34:15 | Tree |