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Factoring the code with respect to m_lock.wait(). I realize that this code

is extremely tricky, when considering m_halt, m_suspended, and the rest of the
logic.

nerius 2023-04-02

changed /blockout/src/net/blockout/impl/SimpleGameLogic.java
/blockout/src/net/blockout/impl/SimpleGameLogic.java Diff Switch to side-by-side view
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