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Code Commit Log


Commit Date  
[r312] by nerius

Adapting LevelPlayback to new BlockoutGamestateListener API.

2023-04-01 19:58:32 Tree
[r311] by nerius

Adding millisMultiClearSpacing.

2023-04-01 19:56:15 Tree
[r310] by nerius

Adapting BoardstateToGamestateConverter to new BlockoutGamestateListener API.

2023-04-01 19:55:20 Tree
[r309] by nerius

Fixing to conform to new BlockoutGamestateListener API.

2023-04-01 19:50:42 Tree
[r308] by nerius

Adding m_waitMillisMultiClear.

2023-04-01 19:49:25 Tree
[r307] by nerius

Fixing '@Deprecated' annotations.

2023-04-01 19:48:27 Tree
[r306] by nerius

Redo parts of SimpleGameLogic to incorporate recent changes related to cleared
layers events.

2023-04-01 18:34:13 Tree
[r305] by nerius

Rename waitMillisBetweenStaticEvents to millisWaitBetweenStaticEvents. Add
millisWaitLevelFinished. This will break other code for the time being.

2023-03-31 22:24:32 Tree
[r304] by nerius

Modifying ScoreGenerator to work with new BlockoutGamestateListener API.

2023-03-31 22:17:57 Tree
[r303] by nerius

Modifying layerCleared() to pass single layer cleared events. This will break
code. Still working on it. In BlockoutGamestateListener.

2023-03-31 21:42:47 Tree
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