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Code Commit Log


Commit Date  
[r227] by nerius

Fixing some getSnapshot() logic which fails when the system is being shut down.

2023-03-21 12:43:50 Tree
[r226] by nerius

Taking care of cutting the animation after a certain number of milliseconds,
after end of file. Adjusting some other details.

2023-03-21 12:09:20 Tree
[r225] by nerius

Adding level23-game.blo.

2023-03-21 06:41:24 Tree
[r224] by nerius

Making level 23 very hard.

2023-03-21 06:40:53 Tree
[r223] by nerius

Implementing block set identifiers. Standardizing app dimensions.

2023-03-21 05:46:18 Tree
[r222] by nerius

Adding getBlockSetIdentifier() to BlockDistribution.

2023-03-21 03:57:06 Tree
[r221] by nerius

Still fiddling with level 17.

2023-03-21 00:23:33 Tree
[r220] by nerius

Adding data/level17-game.blo.

2023-03-21 00:22:57 Tree
[r219] by nerius

On level 17, forgot to check that the block fits in pit, because the pit is
only 4 units wide in one direction.

2023-03-21 00:03:38 Tree
[r218] by nerius

Using darker font color for blocks that have a unique mirror image. Adjusting
the 5-er level to programmatically determine block distribution based on the
presence of unique mirror image.

2023-03-20 23:58:56 Tree
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