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Code Commit Log


Commit Date  
[r213] by nerius

Handling parsing of info_string data in BLO file, in a more intelligent manner.

2023-03-20 20:18:23 Tree
[r212] by nerius

Defining USER_INPUT_QUEUE_LENGTH in SimpleGameLogic.

2023-03-20 18:35:14 Tree
[r211] by nerius

Moving blockout.mp4 from data/ to vid/ and it's more compressed. 50MB or so.

2023-03-20 17:51:23 Tree
[r210] by nerius

Fixing a slight oversight. I forgot to check that the length of audio track
AUDIO_COMPOSITE_TRACK_INTERMEDIATE is greater than AUDIO_INCR_MILLIS before
chopping that much time off of it. This was leading to errors.

2023-03-20 03:17:01 Tree
[r209] by nerius

Adding a sample video which demonstrates the game very well.

2023-03-20 02:54:24 Tree
[r208] by nerius

Doing a proofread and making small corrections, scripts/generate-audio-track.sh
(still untested).

2023-03-20 02:37:36 Tree
[r207] by nerius

Optimizing generate-audio-track.sh, still untested.

2023-03-20 01:04:45 Tree
[r206] by nerius

Adding convert-to-png2x.sh.

2023-03-19 21:35:52 Tree
[r205] by nerius

Adding sample game game.blo. It has many interesting elements.

2023-03-19 16:40:03 Tree
[r204] by nerius

Placing the frame in the middle of the screen.

2023-03-19 15:25:31 Tree
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