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Lessening QuadraticNookAndCrannyMetric by 0.1 and adding that to

QuadraticBowlMetric. This is a fine tune essentially. Caught this when
playing large pits w/ complex blocks.

nerius 2025-06-26

changed /blockout/src/net/blockout/impl/EvalFunction.java
/blockout/src/net/blockout/impl/EvalFunction.java Diff Switch to side-by-side view
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