Some reminders to add audio for "inversion not allowed on that block" etc.
In 3D Blockout only allowing inversions if the block inversion is unique.
Level 24 layers cleared increase from 13 to 17.
I don't know what you call it -- phase shift? The clip isn't quite right.
Making progress on compile-zelda.sh.
Adding beginnings of compile-zelda.sh .
Removing zelda-youtube-cMssCMqMHuk.mp3 .
Temporarily adding zelda-youtube-cMssCMqMHuk.mp3 .
Implementing proper MP3 handling in compiling of Blockout videos.
Upping the layer count by one on level 29.