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Code Commit Log


Commit Date  
[r2014] by nerius

Implemented looping audio in video recording of Blockout. Works!

2025-01-23 07:21:07 Tree
[r2013] by nerius

Laying some groundwork for getting background music into the recorded videos.

2025-01-22 23:08:16 Tree
[r2012] by nerius

In .generate-audio-track.sh copying the audio clip file/directory structure
with 'cp --parents' which isn't POSIX compliant. But we need a good way to
preserve directory structure. Thought about using 'zip' instead.

2025-01-22 22:33:14 Tree
[r2011] by nerius

Now allowing the character '/' in audio clips, in video recorder.

2025-01-22 21:29:43 Tree
[r2010] by nerius

Fixing the 'bgMusic'; getting clip from 'stub' as it should be done.

2025-01-22 21:23:33 Tree
[r2009] by nerius

Adding the capability of playing background music during game playback. The
BLO file header determines which music to play.

2025-01-22 20:49:35 Tree
[r2008] by nerius

Adding some infrastructure for playing background audio during playback.

2025-01-22 19:56:01 Tree
[r2007] by nerius

In BLO file header writer "embedding" background music string. Computer player
sets this. We need this for playback, somehow. How do we know if the game was
played by computer? Don't want background music for human game, only computer,
etc.

2025-01-22 19:24:02 Tree
[r2006] by nerius

Now supporting '--noaudio' flag in launch-retry.sh.

2025-01-22 18:41:58 Tree
[r2005] by nerius

Adding the rocketman.wav background music in launch-retry.sh.

2025-01-22 18:09:27 Tree
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