Menu

Code Commit Log


Commit Date  
[r2009] by nerius

Adding the capability of playing background music during game playback. The
BLO file header determines which music to play.

2025-01-22 20:49:35 Tree
[r2008] by nerius

Adding some infrastructure for playing background audio during playback.

2025-01-22 19:56:01 Tree
[r2007] by nerius

In BLO file header writer "embedding" background music string. Computer player
sets this. We need this for playback, somehow. How do we know if the game was
played by computer? Don't want background music for human game, only computer,
etc.

2025-01-22 19:24:02 Tree
[r2006] by nerius

Now supporting '--noaudio' flag in launch-retry.sh.

2025-01-22 18:41:58 Tree
[r2005] by nerius

Adding the rocketman.wav background music in launch-retry.sh.

2025-01-22 18:09:27 Tree
[r2004] by nerius

Adding nightmare level #8.

2025-01-19 09:29:40 Tree
[r2003] by nerius

Adding a couple of TODO comments.

2024-12-11 18:43:43 Tree
[r2002] by nerius

We should study this game. The computer logic seems to be off.

2024-10-17 20:05:53 Tree
[r2001] by nerius

Implementing '--noaudio' command-line flag in launch-playback.sh script.

2024-10-03 21:40:22 Tree
[r2000] by nerius

Adding nightmare-hi-score.blo.

2024-10-03 20:58:47 Tree
Older >
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.