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Code Commit Log


Commit Date  
[r1931] by nerius

Implemented a very bad version of pause() and resume() in audio clips. I want
to test this superficially until it works in some cases, then I want to create
an audio subsystem with dispatch thread. The code right now is horrible with
respect to thread safety, it's really not up to my standards at all.

2024-09-12 19:26:33 Tree
[r1930] by nerius

Using a 32 bit quantity for m_pausedTimeMillis, renaming to m_pausedOffMillis.

2024-09-12 18:10:53 Tree
[r1929] by nerius

Starting to implement pause() and resume() in audio clips. This is going to be
very tricky.

2024-09-12 16:50:11 Tree
[r1928] by nerius

Adding comments to ModernAudioClip.java. Getting ready to implement pause()
and resume(). It will be difficult.

2024-09-12 15:49:22 Tree
[r1927] by nerius

Getting rid of most cases of java.applet.AudioClip usage. Moving the new audio
framework into package com.nerius.audio. This is a minor change which touches
many files.

2024-09-12 14:09:19 Tree
[r1926] by nerius

Adding class com.nerius.game.newaudio.AudioClip. It's an interface.

2024-09-12 11:17:53 Tree
[r1925] by nerius

Renaming m_lastPlay -> m_lastPlayMillis, timeNow -> timeNowMillis,
m_lastLoop -> m_lastLoopMillis in ModernAudioClip.

2024-07-29 16:01:26 Tree
[r1924] by nerius

Renaming m_constrTime -> m_constrTimeMillis,
m_startedOff -> m_startedOffMillis. Adding m_clipLenMicros.

2024-07-29 15:21:18 Tree
[r1923] by nerius

Implemented CommandLineArgs.queryFlagWithArg() but it's untested.

2024-07-22 20:42:39 Tree
[r1922] by nerius

Skipping watermark by default in video generation.

2024-07-22 20:21:58 Tree
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