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Code Commit Log


Commit Date  
[r1916] by nerius

Adding 6er-excellent.blo.

2024-06-23 20:12:21 Tree
[r1915] by nerius

Removing the '-pix_fmt yuv420p' from scripts/.compile-video-base.sh .

2024-06-10 08:22:14 Tree
[r1914] by nerius

Commenting out suspend() and resume() in ModernAudioClip for now; adding
comments explaining how we will implement it in the future.

2024-05-08 16:10:21 Tree
[r1913] by nerius

In ModernAudioClip, getting rid of m_playing, replaced with m_constrTime and
m_startedOff. The idea is to do 32 bit integer assignments which are atomic;
we don't want to do a context switch for that, if possible.

2024-05-06 03:04:45 Tree
[r1912] by nerius

In ModernAudioClip, m_playing is no longer an array. Now it's just a boolean.

2024-05-06 02:35:44 Tree
[r1911] by nerius

In ModernAudioClip, adding STATE_UNKNOWN and marking m_state after every call
to ensureState().

2024-05-06 02:19:11 Tree
[r1910] by nerius

Improving ensureState() in ModernAudioClip, adding STATE_* constants.

2024-05-06 02:09:42 Tree
[r1909] by nerius

Making nightmare level #7 a little bit harder. It was too easy.

2024-05-06 01:28:13 Tree
[r1908] by nerius

After much testing, this is how we can implement suspend/resume on audio clips.
It's really the only way. Audio.java in base package again demonstrates this.

2024-05-05 14:35:21 Tree
[r1907] by nerius

Adding class com.nerius.game.AudioClip, which replaces java.applet.AudioClip.
This isn't being used anywhere yet.

2024-05-05 13:04:08 Tree
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