Commit | Date | |
---|---|---|
2024-06-23 20:12:21 | Tree | |
2024-06-10 08:22:14 | Tree | |
[r1914]
by
nerius
Commenting out suspend() and resume() in ModernAudioClip for now; adding |
2024-05-08 16:10:21 | Tree |
[r1913]
by
nerius
In ModernAudioClip, getting rid of m_playing, replaced with m_constrTime and |
2024-05-06 03:04:45 | Tree |
2024-05-06 02:35:44 | Tree | |
[r1911]
by
nerius
In ModernAudioClip, adding STATE_UNKNOWN and marking m_state after every call |
2024-05-06 02:19:11 | Tree |
2024-05-06 02:09:42 | Tree | |
2024-05-06 01:28:13 | Tree | |
[r1908]
by
nerius
After much testing, this is how we can implement suspend/resume on audio clips. |
2024-05-05 14:35:21 | Tree |
[r1907]
by
nerius
Adding class com.nerius.game.AudioClip, which replaces java.applet.AudioClip. |
2024-05-05 13:04:08 | Tree |