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Commit Date  
[r1912] by nerius

In ModernAudioClip, m_playing is no longer an array. Now it's just a boolean.

2024-05-06 02:35:44 Tree
[r1911] by nerius

In ModernAudioClip, adding STATE_UNKNOWN and marking m_state after every call
to ensureState().

2024-05-06 02:19:11 Tree
[r1910] by nerius

Improving ensureState() in ModernAudioClip, adding STATE_* constants.

2024-05-06 02:09:42 Tree
[r1909] by nerius

Making nightmare level #7 a little bit harder. It was too easy.

2024-05-06 01:28:13 Tree
[r1908] by nerius

After much testing, this is how we can implement suspend/resume on audio clips.
It's really the only way. Audio.java in base package again demonstrates this.

2024-05-05 14:35:21 Tree
[r1907] by nerius

Adding class com.nerius.game.AudioClip, which replaces java.applet.AudioClip.
This isn't being used anywhere yet.

2024-05-05 13:04:08 Tree
[r1906] by nerius

Fine-tuning the API Javadoc on ModernAudioClip.

2024-05-05 12:59:41 Tree
[r1905] by nerius

Trying to get rid of some audio artifacts in ModernAudioClip but to no avail.
Java audio is very finicky, it's very difficult to work with.

2024-05-05 03:57:49 Tree
[r1904] by nerius

Once again removing 'Audio.java' in base package.

2024-05-05 03:29:14 Tree
[r1903] by nerius

Overhaul of ModernAudioClip. It now works with only 1.3 code. It also waits
for stop or start events, to some extent. Still needs more extensive testing.

2024-05-05 03:28:28 Tree
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