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Code Commit Log


Commit Date  
[r1851] by nerius

Adding support for Tetris-style inversions in the event handling code.

2023-11-24 16:36:41 Tree
[r1850] by nerius

Adding launch-tetris.sh.

2023-11-24 15:18:02 Tree
[r1849] by nerius

Adding TetrisInputTranslator and TetrisModeAction, but there is a problem with
inversions. Difficult to explain but a point inversion/reflection isn't what
we want.

2023-11-24 05:02:14 Tree
[r1848] by nerius

Now using BlockModifier in TetrisTest. It is working.

2023-11-24 04:40:52 Tree
[r1847] by nerius

Adding 'checkBlockExtents' to Level and to NightmareModeLevel.

2023-11-24 04:39:24 Tree
[r1846] by nerius

Modifying NightmareModeAction constructor which now accepts BlockModifier
object which may be null.

2023-11-24 04:22:59 Tree
[r1845] by nerius

Adding BlockModifier.

2023-11-24 04:14:34 Tree
[r1844] by nerius

Adding LaunchTetrisTest and TetrisTest. While these do compile and don't
break the build, they are far from finished and most definitely won't work as
intended at this point.

2023-11-24 03:15:29 Tree
[r1843] by nerius

In BlockGenerator, changing rotateX(Block) from 'private' to 'public' access,
for Tetris.

2023-11-24 03:14:30 Tree
[r1842] by nerius

Resurrecting TetrisConstantOverrides and TetrisWellColors.

2023-11-24 01:45:22 Tree
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