Commit | Date | |
---|---|---|
2023-11-22 18:12:44 | Tree | |
2023-11-22 17:59:43 | Tree | |
[r1818]
by
nerius
Things are becoming clearer because I am getting the help that I requested. |
2023-11-22 17:36:26 | Tree |
2023-11-22 17:03:16 | Tree | |
[r1816]
by
nerius
Getting the ball rolling on an artificial delay in user drop block initiation |
2023-11-22 17:02:43 | Tree |
2023-11-22 17:01:58 | Tree | |
[r1814]
by
nerius
Reverting m_pendingRot back to 'boolean' type. Adding huge comment explaining |
2023-11-22 15:16:57 | Tree |
[r1813]
by
nerius
Trying to set a bit on m_pendingRot if the block is being pushed down. Don't |
2023-11-22 05:18:18 | Tree |
[r1812]
by
nerius
Adding some comments mostly, to SimpleGameLogic. In special tweak to |
2023-11-22 05:07:26 | Tree |
[r1811]
by
nerius
A bit more fine-grained information in m_pendingRot. It is now 0x00, 0x01, or |
2023-11-22 03:36:02 | Tree |