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Code Commit Log


Commit Date  
[r1814] by nerius

Reverting m_pendingRot back to 'boolean' type. Adding huge comment explaining
why we set m_nextDropDue at a past point in time. Removing other long comment.
Trying to stay on topic. I need help solving this issue, of how to delay the
initiation of "drop block" when the rotation/inversion is pushing block down in
z direction.

2023-11-22 15:16:57 Tree
[r1813] by nerius

Trying to set a bit on m_pendingRot if the block is being pushed down. Don't
really know where I'm going with this.

2023-11-22 05:18:18 Tree
[r1812] by nerius

Adding some comments mostly, to SimpleGameLogic. In special tweak to
m_nextDropDue, using Math.max() now.

2023-11-22 05:07:26 Tree
[r1811] by nerius

A bit more fine-grained information in m_pendingRot. It is now 0x00, 0x01, or
0x02. 0x02 is for the failed rotation/inversion events.

2023-11-22 03:36:02 Tree
[r1810] by nerius

Fixing Javadoc in AddLayersFromBottomSoonListener.

2023-11-22 02:00:23 Tree
[r1809] by nerius

Improving Javadoc in GenerateBlocks.

2023-11-22 01:58:35 Tree
[r1808] by nerius

Improving Javadoc in ImprovedBlockSource.

2023-11-22 01:51:45 Tree
[r1807] by nerius

Removing class OrigImprovedBlockSource because it is not being used.

2023-11-22 01:46:09 Tree
[r1806] by nerius

Adding limited visibility constructor to BlocksConfig to make the Javadoc
cleaner-looking.

2023-11-22 01:43:43 Tree
[r1805] by nerius

Adding some better Javadoc to Blocks and to BlocksConfig.

2023-11-22 01:38:46 Tree
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