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Commit Date  
[r1747] by nerius

Adding long comment to the top of findBestBlock(), which is private. The
purpose of this commit is to advertise my intention. I will be needing help.

2023-11-19 15:01:05 Tree
[r1746] by nerius

Putting BlockMirrorImageCheck to a somewhat finalized state. We have a lot of
work to do. The idea of "canonical" totally disregarded reflections. We need
to fix that.

2023-11-19 14:50:57 Tree
[r1745] by nerius

Uh oh. We have a problem, Houston. BlockMirrorImageCheck has discovered an
anomaly.

2023-11-19 05:18:41 Tree
[r1744] by nerius

In BlockGenerator, adding getMirrorBlockZ(). Untested.

2023-11-19 04:28:13 Tree
[r1743] by nerius

In BlockGenerator, adding equalsModuloOrientation(). Untested.

2023-11-19 03:48:11 Tree
[r1742] by nerius

Using what seems to be the correct curve for UniformScale3D, during inversion.

2023-11-19 02:00:55 Tree
[r1741] by nerius

Fixing the sqrt() of negative number issue. D'oh! Lol. All of this is so
related.

2023-11-18 20:33:02 Tree
[r1740] by nerius

Backing out the NaN handling in line clipping as promised in previous commit.

2023-11-18 20:29:25 Tree
[r1739] by nerius

Quickie fix for NaN handling in line clipping strategy. This fix isn't
satisfactory without more comprehensive tests for points, lines, and polygons.
Committing this and will then immediately back out, I may resume on proper NaN
handling at some later point in time.

2023-11-18 20:28:50 Tree
[r1738] by nerius

Upping the millisFailBlkMvTime to 2/3 of regular move time; was at 1/2. This
would mean that the movement reaches an apex of 2/(3*2) which is 1/3. Before
it reached an apex of 0.25.

2023-11-18 19:47:55 Tree
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