Menu

Commit [r1662]  Maximize  Restore  History

I will be making strides at reducing the length of 2D rendering code; I intend

to pipe all calls through the m_customPix, and never touch m_pix directly. The
first step in this is of course to implement an internal class such as
ArrayPixBuff, which is exactly what I am doing here.

nerius 2023-11-11

changed /blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java
/blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java Diff Switch to side-by-side view
Loading...