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Commit Date  
[r1617] by nerius

Removing DEBUG sections because that makes the code too difficult to read for
purposes of carrying this work over to 3D graphics rendering. Also improving a
Javadoc for setClip().

2023-11-09 20:22:37 Tree
[r1616] by nerius

Adding one more test case. It passes.

2023-11-09 20:12:59 Tree
[r1615] by nerius

Adding final DEBUG statement. The code now works.

2023-11-09 20:10:02 Tree
[r1614] by nerius

This ought to get at least very close to fixing the clipping issues.

2023-11-09 20:00:15 Tree
[r1613] by nerius

Oh my, just found another bug related to clipping.

2023-11-09 17:46:59 Tree
[r1612] by nerius

Defining DEBUG_SET_CLIP so that the debug code could stay in for a while.

2023-11-09 17:03:27 Tree
[r1611] by nerius

Spiffying up class FloatColor.

2023-11-09 16:28:48 Tree
[r1610] by nerius

Offering a much more rigorous definition of ClipRectangle. Now we can actually
start using it.

2023-11-09 16:16:36 Tree
[r1609] by nerius

TODO, need to implement intersection().

2023-11-09 15:00:36 Tree
[r1608] by nerius

I think I'm going to avoid this complex boolean logic. My brain just isn't
able to really handle it. I prefer the simpler approach.

2023-11-09 14:55:35 Tree
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