Commit | Date | |
---|---|---|
[r1581]
by
nerius
Optimzing the flat polygon fill routine for custom pix branch. It's just a |
2023-11-08 18:40:54 | Tree |
[r1580]
by
nerius
I think I'm done with the fillPolygon() optimization now. Took out the last |
2023-11-08 18:36:32 | Tree |
[r1579]
by
nerius
Simplifying fillPolygon() by taking out the explicit use of 'even' or 'odd'. |
2023-11-08 18:29:12 | Tree |
2023-11-08 18:23:09 | Tree | |
[r1577]
by
nerius
in 2D graphics, simplifying polygon fill a little bit by using 'odd' instead of |
2023-11-08 18:17:51 | Tree |
[r1576]
by
nerius
Removing one excessive 'if' branch, which checks that 'xStart < xEnd'. We go |
2023-11-08 18:05:59 | Tree |
[r1575]
by
nerius
Oops, in polygon fill optimization changing nomenclature: |
2023-11-08 18:02:56 | Tree |
2023-11-08 17:58:38 | Tree | |
2023-11-08 17:47:51 | Tree | |
[r1572]
by
nerius
Adding m_offset to RasterDepthGraphics but as I was incorporating it I realized |
2023-11-08 17:42:11 | Tree |