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Simplifying fillPolygon() by taking out the explicit use of 'even' or 'odd'.

Now it's implicit with the 'node0 = node1.nextEdge'. There is no difference in
the logic. It's equivalent, I checked with my modeling skills.

nerius 2023-11-08

changed /blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java
/blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java Diff Switch to side-by-side view
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