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Commit Date  
[r1467] by nerius

Tidying up some line-drawing issues in 3D rendering library. Still need to
handle the cases of degenerate lines, where only one pixel gets turned on, and
also need to handle the optimization of line-drawing, where the endpoints pairs
are given special attention w.r.t. z and color bounds, and the inner pixels
are rendered faster.

2023-11-04 19:29:54 Tree
[r1466] by nerius

Adding some comments to RasterFloatGraphics.

2023-11-04 18:29:19 Tree
[r1465] by nerius

Besides modification of some comments, revising pixel() slightly to keep
functionality the same but having the code match code in alias() more closely.

2023-11-04 16:09:08 Tree
[r1464] by nerius

Revising pixel() to match what's in RasterFloatGraphics, and adding the pixel
boundary functions, again copied and pasted from RasterFloatGraphics.

2023-11-04 16:08:01 Tree
[r1463] by nerius

Making a change to function pixel() which [theoretically] keeps it identical
in functionality (in the usable range at least) but makes it more "similar" to
alias() code.

2023-11-04 16:07:06 Tree
[r1462] by nerius

Adding class TwoPixelLineSanityTest.

2023-11-04 03:57:46 Tree
[r1461] by nerius

Reformatting the main comment.

2023-11-04 03:43:17 Tree
[r1460] by nerius

Revising comment related to line drawing boundary conditions.

2023-11-04 03:40:39 Tree
[r1459] by nerius

Removing the commented out println() statements.

2023-11-04 03:16:30 Tree
[r1458] by nerius

Documenting the findings in error case.

2023-11-04 03:15:28 Tree
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